I am going nuts with my new LS40s and it is obvious. I had Franklin stand next to his pool and you could clearly hear the water and when turning the camera around all these sounds went from left to right, it sounded good. Dolby Atmos is a major improvement through any set of speakers,for goodness sake, it makes things sound beautiful even through a set of $10 earbuds. Windows Sonic is Microsoft's take on spatial sound, integrated on a system-level for Xbox One and other Windows … Dolby Atmos adds another level of gaming in my opinion. This year, Microsoft also launched DTS Headphone: … Until then equaliser greyed out. Sounds good man. And will give you a breathtaking audio experience. Without any hesitation Dolby Atmos. Started a Team DM match with Atmos enabled and as soon as the match started it didn't sound right. Dolby Atmos and Windows Sonic work in a very similar manner. I prefer the mixamp as it converts 7.1 to stereo with a fuller sound to my ear. I tested this with some car music on, had some Snoop Dogg on. Astros with the modkit to make them closed definitely take the cake for bass and indoor game areas. They both offer the noticeable improvements. Yup just want to know individual opinion on what they like better. All above was in Dolby Access app btw. Your one source for all things Xbox on Reddit! A10 Headset All standalone A10 Headsets (PS4/Xbox One/PC) are compatible with Dolby Atmos and Windows Sonic by simply connecting your A10 Headset’s Volume Control Cable to a 3.5mm jack on your Xbox One or PC. You can check it in the audio output settings. Furthermore i tested Gears 4, AC Syndicate, Prey and The Witcher 3. What I dont understand is how exactly DTS Headphone:X compares to the Dolby solution. For my ear movies sounds Fuller and richer using Dolby than using Sonic. Dolby Atmos surround sound for headphones is a virtual surround sound but one of the best and most convincing. Audio experience sounded slightly fuller,richer and the surround effect to me was better noticeable with Atmos. Directional audio is not as defined in Sonic as the mixamp pro. DTS:X, like Dolby Atmos, is a category of audio codecs used to save and transit recorded sound data.DTS:X has no specified sound system bed, meaning it can run on just about any mix of speakers. While they both offer similar services, there are certain things about both that make them appealing to … I am confused now. Really important to turn off headphone audio enhancements. Tried both but still can't pick. If you decide to try the inexpensive version of Dolby Atmos, you should now that the technology is not free. You hear a whole lot with Atmos, but footsteps is not one of those things. Because Windows Sonic and Dolby Atmos both are identical to each other. With Windows Sonic, it automatically forces speaker settings to Stereo in windows and Windows Sonic is disabled if you pretty much touch any of the windows audio settings. For some reason it didn't sound tinny like the previous games. For now i'll go with Windows Sonic. I thought no games supported Atmos at this time. Simply follow the instructions below to enable it. Choose the latter, and you'll open the Dolby Access page in the Windows Store to download the free app, which you then use to buy the license for Dolby Atmos -- or start the 30-day free trial. No games include atmos for accurate sound positioning. It happens after a while. I haven't really tried Windows sonic to much so can't comment on that. Oh, thanks for the info on how it works. BF1 and Battlefront (forgot to mention that one) were all set to surround sound, 5.1 or 7.1. It is louder than Sonic though. I also tested on my Turtle Beach Elite 800x (set to Stereo Mode on the Headset) and Windows Sonic seems just better Overall (Dashboard/Party Chat, Games and Movies). Windows Sonic for Headphones is available out of the box as part of Windows 10. GTA I had to put to headphones and from there on I couldn't select anything else. Start Sleeping Dogs in the starting apartment. Atmos has a wider stage, better clarity, and more low end. Windows Sonic is more convenient (audio output straight from my elite controller) but I prefer the sound characteristics of the mixamp. I’ll definitely get it. I uncheck it and its back to normal. I asked this on the Xbox forums as well and they told me it should be working now. If you've ever been to an indoor firing range it gives you the same feeling. Select “Dolby Atmos for Headphones” from the two provided options between Windows Sonic for Headphones or Dolby Atmos for Headphones. The license lets you use Dolby Atmos on 10 devices, including an Xbox One. I really do like the clarity of the surround effects of Atmos, but that tinny sound is bad, real bad. Dolby Atmos adds another level of gaming in my opinion. If you select Atmos or Sonic, make sure to disable Dolby 7.1 Surround Sound on your MixAmp Pro TR. If the game or movie offers 5.1/7.1 audio, then try it - it will try to keep the original audio processing - however, it will take the 'newer generation' of software to keep it properly. More to these, Atmos for Headphones can also work on … Sound is always full, rich and clear without quality loss, and 3D Surround is still very noticeable compared to simple Stereo. The room sounds overly echo-ey in Sonic, and the tenants in the hallway sound muffled. I plugged the headphone to my monitor and voila! State what do you prefer more and if you want to, also the headset you're using, Edit: I'm using Razer Thresher for Xbox One. GR: Wildlands - This game has some awesome sound design. I really do like the test demos for Atmos a lot though, and if games can eventually start to sound like that, that would be awesome. Behold: the Windows Spatial Audio API. It even works to some extent with your digital music. Sounded very tinny. Does either Dolby or sonic do anything if I already have a pair of Astro A40s with mixamp pro? I am ring 3 and I could swear I hear a difference between Sonic, Atmos and Stereo uncompressed. For current games, it does the same thing as the mixamp - processes a 7.1 audio mix down to stereo with virtual surround positioning. Switched to Sonic and it was fine. Windows Sonic for Headphones can be used with any headphones, earbuds or headsets, while Dolby Atmos can be experienced over headphones or through your Dolby Atmos enabled home theater system, sound bar, or TV. Yep. If we talk about the best in the debate about Windows Sonic vs Dolby Atmos, then it will be tuff to say something. This was on a regular stereo headset before I got the one with dts. Luckily not in games though. Works with any game, will upmix the audio to virtual Dolby Atmos. Or I am going crazy, lol. ... Dolby Atmos for Headphones. Since the Creators Update, there showed up some new tab for "spatial sound" where options "Windows Sonic" and "Dolby Atmos" become available as well as a checkbox for "Virtual 7.1 surround sound". I've been testing all kinds of games with Dolby Atmos and Windows Sonic, both for my Turtle Beach 420X + stereo headphones. Download the trial, give it a shot. Yes, Dolby Atmos for Headphones rendering will provide more accurate positional audio to all 5.1 and 7.1 games and movies than did earlier generations of headphones with Dolby technologies. However like GTA V.....tinny and you lose detail like footsteps on ground/water. Windows Sonic and Dolby Atmos both have positive and negative qualities. If you read this document it is also clearly stated that Sonic is more capable in terms of Max Dynamic Objects and support/conversion of standard audio sources (Stereo/5.1/7.1) -> https://msdn.microsoft.com/en-us/library/windows/desktop/mt807491(v=vs.85.aspx), The only issue I found is a Known Bug on Xbox One that crackles the Dashboard sounds after a while, and the only workaround for now is to set Headset to Stereo and then to Sonic again to temporarely fix it. Enable Dolby surround sound on the mixamp and plug your headphones into it. Finally, Microsoft Spatial Sound apps abide by the system mixing policy, and their audio will also be mixed with non-spatially aware apps. The positioning is great and turning the music off to hear all the ambient sounds is incredible. T wo years ago, Microsoft launched the Windows Sonic spatial audio platform for Xbox One and Windows 10.. Alongside that launch they rolled out a $15 Dolby Atmos for Headphones app that took the internet by storm, offering full Dolby-approved spatial audio that supported both game and movie playback. Same for headsets although I've heard open back ones should be better. Select use optical out or HDMI for audio if you want, but if you have a newer controller just plug your headset into it instead. Dolby Atmos vs Windows Sonic for headphones I thought it would maybe be good to make a thread about this. The entire purpose is to convert stereo (two speakers) in to spatial sound. I can't handle it. In future games that use the new spatial audio APIs, they'll enable more advanced virtual surround (with a 7/8.1.4.4 virtual speaker setup for the main sound mix, plus a number of dynamic sound objects that can be positioned anywhere in the virtual sound stage and moved smoothly around). When you use Windows Sonic, are you keeping the Virtual Surround box checked as well? If you have chosen to go for Dolby Atmos for Headphones, you will be prompted to install the Dolby Access app and either purchase Dolby Atmos for Headphones, if you have not purchased it before, or you simply choose to start a … Some won't even notice any difference to normal stereo. As soon as I check the box "using HDMI or optical headset" I immediately notice an audio delay. However all the other sounds were on point. It's integrated in the xbox itself. Windows Sonic is very similar, except that the sound overall is not tinny at all. Windows Sonic is good, but mainly because it's free. The carrier - Dolby Digital Plus - will, compared to Dolby Digital. Here's my personal findings so far: * Enabling these options limits you to 48kHz samplerate and 16bit bit depth and "Stereo" speaker config. After you follow the on-screen calibration steps, Dolby Atmos will be enabled on Windows 10. It has a huge soundstage and placement is perfect. Without Windows Sonic I prefer 5.1 speakers in Windows, I'm not entirely sure whichever I prefer, 5.1 speakers in windows or Windows Sonic with virtual 7.1 enabled, it varies slightly from game … Windows Sonic vs Dolby Atmos Feature Comparison . But then i got into a car and the sound of the car driving didn't sound right at all. Depends if the movies does support atmos or will feed surround signal. Worth experimenting with both of them in addition to the mixamp, purely because there's a large personal perceptual component to these virtual surround algorithms - individual implementations may work better/worse for you simply thanks to how well you match (or deviate from) the generic head/ear model they use. Stand on the line in the middle of the road and wait for traffic. I'm quite not sure. Additionally, you’ll be able to choose between Windows Sonic for Headphones (which is free), or Dolby Atmos for Headphones (sold separately). Games that take advantage of Dolby Atmos provide new ways to heighten the experience for gamers with stunning detail, precision, and realism. For comparison's sake, let me use my test case as an example. The audio in Sonic contains more of an echo and is not as well defined. Ooooh i'd almost forget mentioning Forza Horizon 3. I have the mixamp, too, along with the Audio Technica ATH-M50X headphones. They will make all your movies and games sound more immersive and enable games to place audio with pinpoint accuracy. Yes I do. Atmos in itself will not add to the sound quality. Prey is same story, the sounds that you should be hearing are taking a backseat for some reason with Atmos. However, it still converts 5.1 and 7.1 to atmos and does a better job than my dss2. I only hope we start getting games with full atmos support built in soon. Repeat the test with Dolby surround sound disabled on the mixamp and enable Windows sonic in the settings. New comments cannot be posted and votes cannot be cast. Just remember that something having atmos doesn't mean it will magically be 'better' then that with not, again because the audio signal itself that generates needs to be at the proper quality. It uses the royalty-free Multi-Dimensional Audio (MDA) platform, while Atmos uses proprietary systems. Dolby Atmos costs $14.99 to enable, a fee which you can pay via the Dolby Access app. I thought it would maybe be good to make a thread about this. So a flat front-only 2.x sound will miss half the fun. Same can be said when i was walking around and greeted a NPC, it sounded off, tinny. Couldn't tell a difference between sonic and atmos. I've been testing all kinds of games with Dolby Atmos and Windows Sonic, both for my Turtle Beach 420X + stereo headphones. It seems that Windows Sonic actually provides the best experience because the sound is full and rich, you hear all the details and is not tinny at all. I'm starting to sound like a broken record by now, but this sounded....tinny as hell with Atmos, proper with Sonic. I've been riding sonic and when I'm on the dashboard, the sound comes through really broken. Yes. I tested Batman vs Superman from the Xbox store uncase you wanted to test it for yourselves. From people talking in the distance, to cars driving around. audio computer audio console dolby atmos for headphones dolby atmos for home theater dolby atmos for speakers dts dts:x dts:x ultra gaming home theater pc gaming pcmr sound spatial sound surround sound technology video games vr windows windows sonic xbox This is exactly the data that Dolby Atmos-enabled receivers need to mix their spatial sound, so Windows Sonic enables full Dolby Atmos support in the latest versions of Windows 10. The Windows Sonic Spatial Sound format is really awesome for games as well as movies. Connect headphone to PC, option available. How do I get Windows Sonic for Headphones or Dolby Atmos? Press J to jump to the feed. For some reason when i select Atmos i can't select that. You should be able to test the following characteristics in one go: indoor audio, hallway audio, open space (directional sound from conversations and the vendor), multi-directional audio from the cars. As if i was driving inside a tunnel, or let's say it sounded like i was in a bathroom. I also tested stereo uncompressed for all the games and i was surprised that in games like Witcher 3 it still seemed like i was getting some kind of surround effect, however it did sounded like environmental sounds and my footsteps were all one big mix while with Atmos and Sonic the footsteps sounded seperate from other environmental sounds. It does this by slightly delaying sounds that would come from behind, above, beside you, etc. I thought it was free as a new feature. I've heard arguments that Windows Sonic sounds better than Atmos when Atmos isn't supported. 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On-Screen calibration steps, Dolby Atmos for headphones on Windows 10 with mixamp pro know it does this slightly.